Adafruit PiGRRL published (graphic pending)
This commit is contained in:
parent
e7acdcb1aa
commit
a38e290c82
Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 7.0 KiB |
@ -104,3 +104,4 @@ overlays:
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- adafruit-speaker-bonnet
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- adafruit-gps-hat
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- uugear-zero2go
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- adafruit-pigrrl-pcb
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@ -11,9 +11,6 @@ buy: https://www.adafruit.com/product/3015
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image: 'adafruit-pigrrl-pcb.png'
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pincount: 40
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eeprom: no
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power:
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'1':
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'2':
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ground:
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'6':
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'9':
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77
src/en/overlay/adafruit-pigrrl-pcb.md
Normal file
77
src/en/overlay/adafruit-pigrrl-pcb.md
Normal file
@ -0,0 +1,77 @@
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<!--
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---
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name: PiGRRL Gamepad
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class: board
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type: io
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formfactor: Custom
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manufacturer: Adafruit
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description: An add-on board for the Raspberry Pi
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url: https://learn.adafruit.com/pigrrl-2
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buy: https://www.adafruit.com/product/3015
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image: 'adafruit-pigrrl-pcb.png'
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pincount: 40
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eeprom: no
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ground:
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'6':
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'9':
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'14':
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'20':
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'25':
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'30':
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'34':
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'39':
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pin:
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'8':
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name: 'Button A'
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mode: input
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active: low
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'10':
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name: 'Button B'
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mode: input
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active: low
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'12':
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name: 'Button Y'
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mode: input
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active: low
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'32':
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name: 'Button L'
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mode: input
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active: low
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'33':
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name: 'Button R'
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mode: input
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active: low
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'38':
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name: 'Button X'
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mode: input
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active: low
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'7':
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name: 'D-Pad Left'
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mode: input
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active: low
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'29':
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name: Select
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mode: input
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active: low
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'31':
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name: Start
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mode: input
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active: low
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'35':
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name: 'D-Pad Right'
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mode: input
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active: low
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'36':
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name: 'D-Pad Up'
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mode: input
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active: low
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'37':
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name: 'D-Pad Down'
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mode: input
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active: low
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-->
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#PiGRRL Gamepad
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The PiGRRL Gamepad PCB is designed for use in portable gaming projects like the PiGRRL 2 but it's basically a set of buttons wired between ground and select GPIO.
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All button inputs should be configured with their corresponding internal pull-ups. Note that there are no protection circuitry, so be sure not to drive the GPIO high and short them to ground via button actions!
|
@ -104,3 +104,4 @@ overlays:
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- adafruit-speaker-bonnet
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||||
- adafruit-gps-hat
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- uugear-zero2go
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||||
- adafruit-pigrrl-pcb
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|
@ -104,3 +104,4 @@ overlays:
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- adafruit-speaker-bonnet
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||||
- adafruit-gps-hat
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||||
- uugear-zero2go
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||||
- adafruit-pigrrl-pcb
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||||
|
77
src/es/translate/adafruit-pigrrl-pcb.md
Normal file
77
src/es/translate/adafruit-pigrrl-pcb.md
Normal file
@ -0,0 +1,77 @@
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<!--
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---
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name: PiGRRL Gamepad
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class: board
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type: io
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formfactor: Custom
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manufacturer: Adafruit
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description: An add-on board for the Raspberry Pi
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url: https://learn.adafruit.com/pigrrl-2
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buy: https://www.adafruit.com/product/3015
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image: 'adafruit-pigrrl-pcb.png'
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pincount: 40
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eeprom: no
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ground:
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'6':
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'9':
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'14':
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'20':
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'25':
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'30':
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'34':
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'39':
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pin:
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'8':
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name: 'Button A'
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mode: input
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active: low
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'10':
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name: 'Button B'
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mode: input
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active: low
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'12':
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name: 'Button Y'
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mode: input
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active: low
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'32':
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name: 'Button L'
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mode: input
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active: low
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'33':
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name: 'Button R'
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mode: input
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active: low
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'38':
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name: 'Button X'
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mode: input
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active: low
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'7':
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name: 'D-Pad Left'
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mode: input
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active: low
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'29':
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name: Select
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mode: input
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active: low
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'31':
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name: Start
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mode: input
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active: low
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'35':
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name: 'D-Pad Right'
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mode: input
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active: low
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'36':
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name: 'D-Pad Up'
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mode: input
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active: low
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'37':
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name: 'D-Pad Down'
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mode: input
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active: low
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-->
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#PiGRRL Gamepad
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|
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The PiGRRL Gamepad PCB is designed for use in portable gaming projects like the PiGRRL 2 but it's basically a set of buttons wired between ground and select GPIO.
|
||||
|
||||
All button inputs should be configured with their corresponding internal pull-ups. Note that there are no protection circuitry, so be sure not to drive the GPIO high and short them to ground via button actions!
|
@ -104,3 +104,4 @@ overlays:
|
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- adafruit-speaker-bonnet
|
||||
- adafruit-gps-hat
|
||||
- uugear-zero2go
|
||||
- adafruit-pigrrl-pcb
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||||
|
77
src/fr/translate/adafruit-pigrrl-pcb.md
Normal file
77
src/fr/translate/adafruit-pigrrl-pcb.md
Normal file
@ -0,0 +1,77 @@
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||||
<!--
|
||||
---
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name: PiGRRL Gamepad
|
||||
class: board
|
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type: io
|
||||
formfactor: Custom
|
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manufacturer: Adafruit
|
||||
description: An add-on board for the Raspberry Pi
|
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url: https://learn.adafruit.com/pigrrl-2
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||||
buy: https://www.adafruit.com/product/3015
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image: 'adafruit-pigrrl-pcb.png'
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pincount: 40
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eeprom: no
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ground:
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'6':
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'9':
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'14':
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'20':
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'25':
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'30':
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'34':
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'39':
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pin:
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'8':
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name: 'Button A'
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mode: input
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active: low
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'10':
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name: 'Button B'
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mode: input
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active: low
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'12':
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name: 'Button Y'
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mode: input
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active: low
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'32':
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name: 'Button L'
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mode: input
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active: low
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'33':
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name: 'Button R'
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mode: input
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active: low
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'38':
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name: 'Button X'
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mode: input
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active: low
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'7':
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name: 'D-Pad Left'
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mode: input
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active: low
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'29':
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name: Select
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mode: input
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active: low
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'31':
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name: Start
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mode: input
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active: low
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'35':
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name: 'D-Pad Right'
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mode: input
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active: low
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'36':
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name: 'D-Pad Up'
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mode: input
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active: low
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'37':
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name: 'D-Pad Down'
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mode: input
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active: low
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-->
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#PiGRRL Gamepad
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||||
|
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The PiGRRL Gamepad PCB is designed for use in portable gaming projects like the PiGRRL 2 but it's basically a set of buttons wired between ground and select GPIO.
|
||||
|
||||
All button inputs should be configured with their corresponding internal pull-ups. Note that there are no protection circuitry, so be sure not to drive the GPIO high and short them to ground via button actions!
|
@ -104,3 +104,4 @@ overlays:
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- adafruit-speaker-bonnet
|
||||
- adafruit-gps-hat
|
||||
- uugear-zero2go
|
||||
- adafruit-pigrrl-pcb
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||||
|
77
src/it/translate/adafruit-pigrrl-pcb.md
Normal file
77
src/it/translate/adafruit-pigrrl-pcb.md
Normal file
@ -0,0 +1,77 @@
|
||||
<!--
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||||
---
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name: PiGRRL Gamepad
|
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class: board
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type: io
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formfactor: Custom
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manufacturer: Adafruit
|
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description: An add-on board for the Raspberry Pi
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url: https://learn.adafruit.com/pigrrl-2
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buy: https://www.adafruit.com/product/3015
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image: 'adafruit-pigrrl-pcb.png'
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pincount: 40
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eeprom: no
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ground:
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'6':
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'9':
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'14':
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'20':
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'25':
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'30':
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'34':
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'39':
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pin:
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'8':
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name: 'Button A'
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mode: input
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active: low
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'10':
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name: 'Button B'
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mode: input
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active: low
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'12':
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name: 'Button Y'
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mode: input
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active: low
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'32':
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name: 'Button L'
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mode: input
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active: low
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'33':
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name: 'Button R'
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mode: input
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active: low
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'38':
|
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name: 'Button X'
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mode: input
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active: low
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'7':
|
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name: 'D-Pad Left'
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mode: input
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active: low
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'29':
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name: Select
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mode: input
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active: low
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'31':
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name: Start
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mode: input
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active: low
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'35':
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name: 'D-Pad Right'
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mode: input
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active: low
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'36':
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name: 'D-Pad Up'
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mode: input
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active: low
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'37':
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name: 'D-Pad Down'
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mode: input
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active: low
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-->
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#PiGRRL Gamepad
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The PiGRRL Gamepad PCB is designed for use in portable gaming projects like the PiGRRL 2 but it's basically a set of buttons wired between ground and select GPIO.
|
||||
|
||||
All button inputs should be configured with their corresponding internal pull-ups. Note that there are no protection circuitry, so be sure not to drive the GPIO high and short them to ground via button actions!
|
@ -104,3 +104,4 @@ overlays:
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||||
- adafruit-speaker-bonnet
|
||||
- adafruit-gps-hat
|
||||
- uugear-zero2go
|
||||
- adafruit-pigrrl-pcb
|
||||
|
77
src/tr/translate/adafruit-pigrrl-pcb.md
Normal file
77
src/tr/translate/adafruit-pigrrl-pcb.md
Normal file
@ -0,0 +1,77 @@
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||||
<!--
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||||
---
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||||
name: PiGRRL Gamepad
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||||
class: board
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type: io
|
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formfactor: Custom
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manufacturer: Adafruit
|
||||
description: An add-on board for the Raspberry Pi
|
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url: https://learn.adafruit.com/pigrrl-2
|
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buy: https://www.adafruit.com/product/3015
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image: 'adafruit-pigrrl-pcb.png'
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pincount: 40
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eeprom: no
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ground:
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'6':
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'9':
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'14':
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'20':
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'25':
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'30':
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'34':
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'39':
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pin:
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'8':
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name: 'Button A'
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mode: input
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active: low
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'10':
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name: 'Button B'
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mode: input
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active: low
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'12':
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name: 'Button Y'
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mode: input
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active: low
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'32':
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name: 'Button L'
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mode: input
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active: low
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'33':
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name: 'Button R'
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mode: input
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active: low
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'38':
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name: 'Button X'
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mode: input
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active: low
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'7':
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name: 'D-Pad Left'
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mode: input
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active: low
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'29':
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name: Select
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mode: input
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active: low
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'31':
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name: Start
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mode: input
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active: low
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'35':
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name: 'D-Pad Right'
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mode: input
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active: low
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'36':
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name: 'D-Pad Up'
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mode: input
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active: low
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'37':
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name: 'D-Pad Down'
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mode: input
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active: low
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||||
-->
|
||||
#PiGRRL Gamepad
|
||||
|
||||
The PiGRRL Gamepad PCB is designed for use in portable gaming projects like the PiGRRL 2 but it's basically a set of buttons wired between ground and select GPIO.
|
||||
|
||||
All button inputs should be configured with their corresponding internal pull-ups. Note that there are no protection circuitry, so be sure not to drive the GPIO high and short them to ground via button actions!
|
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Block a user